Competition culture in Europe
Architect selections for commissions below EU thresholds are not published on the official website Tenders European Daily (TED). Smaller commissions stay below the radar and not all countries in Europe are a member of the European Union. How can architects find out where design contests are announced in Europe? What is the highest and lowest prize money per country? How do A10-members assess the competition culture in their respective countries? And what are the chances that a winning design will be built?
In order to gain better insight into the current situation, Architectuur Lokaal has commissioned A10 new European architecture Cooperative to collect data in 15 of the 17 surveyed countries in Europe. The results will be presented during a two-day international conference Competition Culture in Europe in Amsterdam on September 28 and 29, 2017. The conference will mark the start of a four-year program on competition culture in Europe. For more information: contact firstname.lastname@example.org.
Participating countries, surveyed by A10, are: Albania (Saimir Kristo), Austria (Anne Isopp), Bosnia and Herzegovina (Elsa Turkusic), Bulgaria (Aneta Vasileva), Czech Republic (Osamu Okamura), Finland (Tarja Nurmi), Germany (Florian Heilmeyer), Greece (Petros Phokaides), Ireland (Emmett Scanlon), Italy (Zaira Magliozzi), Kosovo (Vjollca Limani), Latvia (Ieva Zibarte), Lithuania (Ruta Leitaneite), Norway (Joachim Skajaa) and Poland (Hubert Trammer). The Netherlands have been surveyed by Cilly Jansen, Architectuur Lokaal), United Kingdom has been researched by (Walter Menteth, Project Compass). Overall coordination: Indira van ‘t Klooster. Find out more about the A10 correspondents here.
As a result of all the data collected an overview of platforms in Europe where design contests are announced could be initiated. It can be found here. This page will be continuously updated with new countries and platforms.
The full results in maps and individual country cards will be published after the conference.